AS3 Starling Timer vs. DelayedCall

As a long-time AS3 coder, I’m very used to using AS3’s Timer class. For my Starling game tutorial, I even extended it and created the GameTimer class where I added the ability to pause the timer and some other things. As I’ve been working more on my game based on Read more…

Demo Updates – BitmapFont Working!

I’ve updated my AS3 Starling TD Demo today. Thankfully, a very courteous person emailed me today letting me know that my Bitmap Fonts were not showing up if you didn’t actually have the fonts installed on your machine. Whoops! Now that the BitmapFonts are actually working using the proper output Read more…